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Let’s Play Software Inc. – Ep. 1 – Creating The Company!

We begin a new let’s play series for Software Inc, which puts us in charge of a fledgling software company. We design and release software with the hope that we don’t go bust! Be sure to check out the entire playlist: https://www.youtube.com/playlist?list=PLlzEsfOvKa5j1Arzrilc3o175MhJ8kKml Have any suggestions or comments? Then post in the comment section below! If […]

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Get Back To Work | Software Inc #7

Let’s face it, Ling0Blend Zwei tanked. Another cash sink we could ill-afford. Time to come up with a new scheme before moving into full production on Ted and Badger. I swear, Ted and Badger is the game you need, probably, once we’ve made it. First, we need to get back to work in Software Inc. […]

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Maybe we need some training | Software Inc alpha 10 #6

Preparations continue for our next development project at Fail Fast Software and we’ve sent our “lead” designer back to school to hopefully learn something useful. We’ve got to get a winner out soon. Software Inc alpha 10 continues. Take a seat, grab a drink and sit back to the relaxing sound of plans being drawn […]

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LingOBlend Zwei Launch Party | Software Inc alpha 10 #5

Development on LingOBlend Zwei, the followup to our enormously unpopular word processing software, has been completed and all that remains is to release it into the waiting arms of an expectant public. Unlike the last release, there is no way that this one won’t perform extraordinarily well. The continuing adventures of Fail Fast Software in […]

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IRISH. WORD. PROCESSOR. Software Inc alpha 10 part 2

Enough of this contracting rubbish! We at Fail Fast Software are creating our first massively popular piece of software – LingOBlend, true next generation word processing software in partnership with Xerox. To be fair Xerox aren’t aware of this, we’ve declared that we’re in partnership just to add credibility to what it, let’s face it, […]

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I’m starting a software company | Software Inc part 1

It’s time I turned my undisputed talent for software and game design to good use. In Software Inc 10.6.9 I launch Fail Fast Software, a company sure to dominate the software market of the early 1980s and beyond. In part 1 I’m taking on my first employee, and artist who had better be worth the […]

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